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六月, 2005 的文章

六月
20
2005

SIDE-ALICE 3rd Edition

9
作者:AirForce

欢迎来到SIDE-ALICE,在这里你可以找到游戏下载资源和文章攻略.本站目前主要专注于游戏开发和汉化工作,有兴趣加入的可以和站长联系.

SIDE-ALICE修改了界面使用FIREFOX可以正常访问:)
更新了BLOG页面,BBS页面,LINK页面和相关的链接!
本站下载页面新增使用EMAIL分发游戏的下载模式.
第一次分发的是MAMATOTO!只要你留下自己的EMAIL地址在BLOG的相应页我看到就会发给你.
[注意邮箱最好用YAHOO的,因为我给的附件大小可能在10M多一点]

六月
20
2005

PostelChimeContinue到手~

9
作者:AirForce


最近到手了PostelChime_Continue这个ALICESOFT新出的3D化RPG游戏.个人感觉不错,系统的设计很有创意. 开头动画和一贯ALICE风格一样有魄力,MOVIE有300M多(一个OP,两个ED).声音(VOICE)也很值得一提,900M的大小足够让你声临其境了. 但可惜原画中大师不多(偶喜欢的MIN不在),画风比较符合罗莉向的人.

六月
19
2005

感觉3D化的RPG作品

并带有2D纹理和贴图如此匹配实在不容易.

而且游戏人物符合纯爱的口味.

内容也比较充实.

可惜原画都不是AL社的最强阵容.不过程序由妹尾雄大的确是值得一提.

系统很有新意.推荐广大FANS去尝试下.

大小:2.4G左右

内容:

BGM:635M

PICTURE:581M

VOICE:920M

VIDEO:348M

PS:开场动画和结尾动画质量不错哦.还有就是近1G的语音也是本作的亮点:)

祝大家玩的快乐^^

分类
六月
19
2005

推荐SYSTEM.INI改为如下:

IniFileVersion = 1

ViewWidth = 800
ViewHeight = 600

GameName = “PostelChime_Continue”

RegName = “Software\AliceSoft\PostelChime_Continue”

CodeName = “PostelChime_Continue.ain”

MainVM  = “Sys42VM”

SaveFolder = “SaveData”

DLL  = “DLL”

LoadDLL = {
“SACT_DLL.INC”,
“GAME_DLL.INC”,
}

UseCD = false

UseJoypad = true

VolumeValancer[0] = “俛俧俵”
VolumeValancer[1] = “岠壥壒”
VolumeValancer[2] = “儕僫”
VolumeValancer[3] = “嵵崄”
VolumeValancer[4] = “儖乕僔乕”
VolumeValancer[5] = “僼傿儖”
VolumeValancer[6] = “偦偺懠僉儍儔”

个人喜欢用英文起名.方便系统识别.

注意:对应的文件名改为PostelChime_Continue

分类
六月
16
2005

美啊~

做梦都在听……

六月
16
2005
イース-フェルガナの誓い-

デモムービーダウンロード タイトル

デモムービーダウンロード
ysf_demoweb.wmv(9.16MB)

2分10秒
Windows Media オーディオ/ビデオ ファイル

http://www.falcom.co.jp/ysf/

六月
16
2005

我RP太好…

1
作者:AirForce

验证ID:DREAMING

密码:CONTINUE

会员区!

分类
标签
六月
16
2005

邮件分发游戏!

1
作者:AirForce

[公告]

SIDE-ALICE修改了界面使用FIREFOX可以正常访问:),更新了BLOG页面,BBS页面,LINK页面和相关的链接!
本站下载页面新增使用EMAIL分发游戏的下载模式,第一次分发的是MAMATOTO!只要你留下自己的EMAIL地址在BLOG的页里我看到就会发给你.
[注意邮箱最好用YAHOO的,因为我给的附件大小可能在10M多一点]

六月
16
2005

Setting a Windows?XP System to Run Japanese Software

(Many thanks to Dan B for the Windows?2000 screen shots!)

Some WindowBlinds skins may interfere with multilingual text display. If you are having trouble with Japanese language applications and are a WindowBlinds user, you may wish to try changing skins or disabling WindowBlinds for your Japanese application(s).

Table of Contents:

Part A Setting the system locale to Japanese. This is the most important setting.
Part B Setting the user locale to Japanese. Some games need this setting — it’s generally a good idea to go ahead and set it.
Part C Turning on Japanese IME for entering Japanese text. This part should not be necessary for games, but if you need to type in Japanese…
Part D Changing MS-DOS code pages. Setting Part A may cause trouble with English DOS applications. Part D explains how to change the system language for just the Command Prompt back to English

Part A – Setting the system locale to Japanese.

(You will need administrator privileges to set this. If you don’t know what that means, you are probably already running as administrator and don’t need to worry about it.)

In Windows?XP: Bring up the Regional and Language Options control panel. On the Languages tab, make sure ‘Install files for East Asian Languages’ is checked.
Installing files for East Asian languages in Windows?XP

Now, select the Advanced tab and set the Language for non-Unicode programs to Japanese.
default language for non-Unicode programs

In Windows?2000: Bring up the Regional Options control panel. On the bottom half of the window is a list of Language settings for the system. Scroll down through this list and make sure that ‘Japanese’ is checked on.
Japanese support files for WIndows?2000

Next, press the ‘Set Default…‘ button at the bottom left, which will bring up the Select System Locale dialog box. Set this to ‘Japanese’ and press OK.
system locale setting in WIndows?2000

Now press OK. Press OK when prompted to reboot. Alternatively, you can set Part B below before rebooting.

Part B – Setting the user locale to Japanese

In many cases, setting just the system locale (Part A) to Japanese will be sufficient, but there are a number of Japanese applications that also require the user locale to be set to Japanese in order to run properly. In general, I recommend setting both so you don’t have to worry about it.

One thing you need to keep in mind about changing your user locale is that it also changes your default display for Numbers, Currency, Time, and Date to Japanese standards. This setting affects virtually all software you run on your computer. If you use a spreadsheet (Microsoft Excel, etc) or a financial program (Quicken, etc), and you set your user locale to Japanese but fail to Customise the settings back to that to which you are accustomed, you may be surprised later when dates are displayed in Japanese order, yen symbols appear where you expect dollar signs, etc. Fixing this is easy. But you do need to be aware of it. (See the notes after the screenshots below.)

In Windows?XP, bring up the Regional and Language Options control panel. Under the Standards and formats setting, set your time/date display settings to Japanese.
user locale setting in Windows?XP
Note that the Location setting at the bottom does not matter.
(If you are using Windows?2000, this setting is called ‘Your locale,’ located at the top of the ‘General’ tab on yourRegional Options control panel.)
user locale setting in Windows?2000

The above setting will fix programs that rely on the user locale for proper font selection. (Before and After)

Important Notes:

  • This is a per-user setting. If you have multiple user accounts on this system, each one needs this setting to assure 100% support for Japanese software when using that account.
  • After setting this, your time, date, and number displays will be set to Japanese standards. For more information about about this, see the page about Customizing the Time and Date After Changing User Locale.

Part C – Entering text in Japanese

Parts A&B should be all you need to play games, but if you need to be able to enter text in Japanese:

In Windows?XP, press the Details button on the Languages tab of the Regional and Language Options control panel and you will be presented with a screen where you can add input methods for all the languages Windows?XP supports.
Input locale settings in Windows?XP
In Windows?2000, input settings are under the Input Locales tab (there is noLanguages tab in Windows?2000.)
Input locale settings in WIndows?2000

Part D – Command Prompt/DOS Box Settings

Setting your system locale(Part A) to Japanese will also change your default code-page for MS-DOS programs executing in the Command Prompt window to Japanese. This may cause problems if you use English DOS applications. This setting can be easily changed back & forth at any time. To change it, open a Command Prompt window and right-click on the title bar to bring up the title bar menu, and select the ‘Defaults’ option.
Right-clicking the title bar of the command prompt

Selecting ‘Defaults’ will bring up the default settings menu. Select the ‘Options’ tab on the left, and then change the Default code page to the language of your choice.
command prompt defaults Page modified: 2003/04/20
Click here to return to main page

Windows?is either a registered trademark or trademark of Microsoft Corporation in the United States and/or other countries. Screen shots reprinted by permission from Microsoft Corporation.

六月
16
2005

VisualBoyAdvance is a Nintendo GameBoy and GameBoy Advance emulator for a variety of operating systems. It is available forWindowsMacLinuxBeOS, and more! This article will go over the different graphics settings available in this emulator. The screenshots are all from Star Wars Episode III: Revenge of the Sith and this is the latest version of VisualBoyAdvance running in Windows.

Video Option 1:
To view the video options click on “Options” and then “Video”, you will be presented with the below screen:

VisualBoyAdvance Graphics Menu Screenshot 1(GameBoy Advance Emulator)
The x1 through x4 option allow you to choose how much you would like to increase the size of the window the game will play in. The Full Screen options does just what it implies and allows you to play in full screen mode at any resolution. The “Fullscreen stretch to fit” option allows you to stretch the Window any way you want which is actually pretty fun, see how wide you can get it! As for the “Render Method” option you should probably leave this on DirectDraw as during my testing this looked the best. You might also want to try the other options if you are having any issues or have an older graphics card. All screenshots were taken at an increase of four times the normal video size.

Video Option 2:
And now onto the more important video selection section. The below choices are what really impact how the games look. You have your choice of Normal, TV Mode, 2xSaI, Super 2xSaI, Super Eagle, Pixelate, Motion Blur, AdvanceMAME Scale2x, Simple 2x, Bilinear, Bilinear Plus, Scanlines, hq2x, and lq2x.

VisualBoyAdvance Graphics Menu Screenshot 2 (GameBoy Advance Emulator)

Normal Video Mode:

Normal Video Mode On the Nintendo GameBoy Advance Emulator VisualBoy Advance
(Click for a large screenshot)

Normal mode is just the regular mode with no graphics adjustments. You can use this screenshot as a comparison to those further down to see which you like over this mode. This mode is rather pixilated as you are blowing up the resolution of the normal game with no smoothing.

TV Mode:

TV Mode On the Nintendo GameBoy Advance Emulator VisualBoy Advance
(Click for a large screenshot)

TV Mode adds interlacing from what I could tell. It slightly improves the look and should look nice if you are porting output to a TV. This should speed up the emulator in theory, give it a try if you are on a slower system.

2xSaI and Super 2xSaI Video Mode:

2xSaI and Super 2xSaI  Mode On the Nintendo GameBoy Advance Emulator VisualBoy Advance
(Click for a large screenshot)

2xSaI and Super 2xSaI are so similar I only took one screenshot. This is of the non super version. This video mode looks great and is one of the better available. The pixilated look of the normal mode is gone and the characters look better.

Super Eagle Video Mode:

 Super Eagle Mode On the Nintendo GameBoy Advance Emulator VisualBoy Advance
(Click for a large screenshot)

Super Eagle is a great video mode as well. It seems to take 2xSaI and go a tad further. It is a bit blurry but gets rid of any jaggies.

Super Eagle Video Mode:

 Super Eagle Mode On the Nintendo GameBoy Advance Emulator VisualBoy Advance
(Click for a large screenshot)

Super Eagle is a great video mode as well. It seems to take 2xSaI and go a tad further. It is a bit blurry but gets rid of any jaggies.

Pixelate Video Mode:

Pixelate is a weird video mode that seems to run scan lines either direction much like TV Mode but also vertically. If you are having speed issues try this mode or if you are playing on a TV.

Motion Blur Video Mode:

Motion Blur is an amazing video mode that is hard to capture in a screenshot. It actually creates motion blur in GameBoy and GameBoy Advance games. Be sure to try it out!

AdvanceMAME Scale2x Video Mode:

 AdvanceMAME Scale2x On the Nintendo GameBoy Advance Emulator VisualBoy Advance
(Click for a large screenshot)

AdvanceMAME Scale2x is very nice and seems to find some middle ground between the blurriness of Super Eagle and 2xSaI. It is less blurry yet still looks nice. If you dislike the filtered blurry yet don’t like jaggies either try setting. Overall much cleaner looking.

Simple 2x Video Mode:

Simple 2x is just a 2x increase of the normal mode I am pretty sure, it is pretty ruff and not smooth at all.

Bilinear and Bilinear Plus Video Mode:

 Bilinear and Bilinear Plus On the Nintendo GameBoy Advance Emulator VisualBoy Advance
(Click for a large screenshot)

Bilinear and Bilinear Plus are pretty similar so we only have one screenshot to show them off. They are pretty blurry but they do smooth everything out. I liked bilinear plus a bit more as it seems to add interlacing or something along those lines to help combat the blurry over aliased feel. This mode would probably look very nice on a TV across the room.

Scanlines Video Mode:

 Scanlines On the Nintendo GameBoy Advance Emulator VisualBoy Advance
(Click for a large screenshot)

Scanlines video mode has more interlacing than TV mode and this should be a pretty fast video mode. Looks pretty nice…

hq2x Video Mode:

 hq2x On the Nintendo GameBoy Advance Emulator VisualBoy Advance
(Click for a large screenshot)

I am not sure what hq2x does. It appears similar to Super 2xSaI but when there is movement it looks a bit different, take a look at the screenshot to compare to others.

lq2x Video Mode:

lq2x On the Nintendo GameBoy Advance Emulator VisualBoy Advance
(Click for a large screenshot)

lq2x appears to be less blocky then hq2x but still seems very similar to Super 2xSaI.

I hope this short guide helped you get a look at the different graphics options! Sorry it is so short and later then promised, I’ve been hard at work on a new website called ResellerGuide.com!


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