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[AGSU][050916][Jwin]reiki.part1.rar
[AGSU][050916][Jwin]reiki.part2.rar
PLEASE DOWNLOAD IT WITH EMULE OR EDONKEY
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| 冥色の隷姫 ~緩やかに廃滅する青珊瑚の森~ | エウシュリー | ||||||||||||||
| 発売日 | 2005/09/16 | ブランド | |||||||||||||
| ジャンル | 調教&戦略級SLG | 開発 | |||||||||||||
| 原画 | 鳩月つみき | OS |
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| シナリオ | 左右田たかひろ(仮) | ||||||||||||||
| サウンド | メディア | DVD | |||||||||||||
| 音声 | 深井晴花(レオノ?ウェスランド)、こむら菜々(フレイア?メイ)、金松由花(エフィ?ルアシア)、青山ゆかり(スティスニア、ブラックエウシュリーちゃん)、楠鈴音(イルミテシア?ユーデス)、西田こむぎ(ユーディット?ウェスランド)、白井綾乃(アレサ)、かわしまりの(シルフィエッタ?ルアシア)、ダイナマイト亜美(ピクテース、エウシュリーちゃん)、奥田香織(ディクシー)、桜川未央(キュア?ウェスランド)、緒田マリ(セオビット)、逢川奈々(ミシェル?ファリア)、風華(ティリ)、椿(ラブミース?ヴァリ)、青川ナガレ(ユノ?フロール)、田中杏(セリル?ガヴリオ)、KOHIRO(エミリア?ダーラック、リリッカ?スルニー) | ||||||||||||||
| 主題歌「クラ=フェ?ディオル(逆運の覇者)」ShortVer. 2005/07/24 掲載: 2005/07/25 |
meisyoku_s.mp3 (962kB) |
| MD5:122a49aaeeb0107c1747d9e7e3885ea5 | |
| ミラー: [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14] [15] | |
| 主題歌「クラ=フェ?ディオル(逆運の覇者)」LongVer. 2005/07/24 掲載: 2005/07/25 |
meisyoku_l.mp3 (1.96MB) |
| MD5:01e1ecb376f5cc3d62772d8e12cec1ba | |
| ミラー: [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14] [15] | |
| 作詞:大峠進也。作曲:八幡浩暢。 歌:紅まどか。 | |
| オープニングデモ アダルト版 640×480 2005/06/14 掲載: 2005/06/14 |
eudv-007_600.lzh (45.8MB) |
| MD5:dcc320c2b703f9d69121d59410b05985 | |
| ミラー: [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14] [15] [16] [17] [18] [19] [20] [21] [22] | |
| オープニングデモ アダルト版 800×600 2005/06/14 掲載: 2005/06/14 |
eudv-007_800.lzh (96.1MB) |
| MD5:1a8347473170480bccf1d158890fd322 | |
| ボイスサンプル | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| サンプルのファイルはwma形式です。 データ容量の都合上、サンプルボイスは製品版のものより低音質になっていますので予めご了承ください。
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| セオビットのサンプルボイス | |||||||||||||||
| サンプルのファイルはwma形式です。 データ容量の都合上、サンプルボイスは製品版のものより低音質になっていますので予めご了承ください。
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| 主題歌ダウンロード | ||||
| 『冥色の隷姫~緩やかに廃滅する青珊瑚の森~』主題歌を改めてご紹介☆
主題歌Short Ver(約960KB) 主題歌Long Ver(約2,010KB) 各ファイルはmp3形式です。データ容量の都合上、低音質になっていますので予めご了承ください。
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再发次,明天就公开的本作系统很让人期待
just insert the following code into your flash html tag:
param name=”menu” value=”false”
I like to bring some light to a little known fact about naming variables in 1.0:
You know how some variables will bring up a list of available functions and properties when you type a dot at the end of it?
For example:
//syntactically wrong, but for the sake of example my_mc. // will bring up a list of functions available to that variable // whereas... myMC. // won't display anything
What triggered the list of available functions for the first command was actually the suffix “_mc”. The variable types in AS x.0 (for both versions 1 and 2) each has its own suffix to enable what is called Automatic Code Hinting. If you’re anything like me, I don’t like typing out some of Flash’s really long function names like
_mc.createEmptyMovieClip(...); //also case-sensitive, no less
so this is where suffix-ing your variables comes in handy.
Like I mentioned, each data type (Array, Color, MovieClip, etc) has its own little tag along suffix that will enable the code hinting. They are as follows: (available for both AS 1.0 and 2.0, incomplete)
As you can see, the suffix for any given type is pretty obvious.
So how do we apply this? Well, given that list, you can now add those suffixes to your variable names (like my_array, preload_sound, etc) and a menu with every available function for that type will appear. So now you can see why, in the code above, my_mc triggers a menu and myMC does not. Use these suffixes to your advantage, whether for speed or reliability, it is your friend.
Now on to AS 2.0…
2.0 also offers those suffixes that were listed above as well as some new ones: (AS 2.0 only):
Now there is another way to display code hints without the use of suffixes. It is implemented in AS2.0′s new style of variable declaration:
//Now instead of using _str to display the menu like: my_str. //You can have the same menu appear but name the variable whatever you like: var myString:String; myString. // pops-up menu with string functions
Now if you haven’t seen this syntax for variable declaration, don’t
fear. It’s quite simple, really:
var variable_name:Data Type
It’s up to you whether you want to use var or not, it doesn’t make a difference. But if you do, a menu of available data types appears when you type that colon used in the syntax (how nice of them
).
Well that’s all I have for now. If you have any questions/corrections to this article, let me know.
Update
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Originally Posted by lostchild
(on a standard windows installation) look for the file :”c:\program files\Macromedia\Flash MX 2004\en\First Run\ActionsPanel\AsCodeHints.xml”
in this xml file u can change the suffixes as u like. other stuff can be set with other xml files also. like u can add ur custom methods to appear in actions panel etc… |
–thor